Yes your definition captures the essence of the word "innovation" ... over time I similarly distilled the three dimensions you note: "new", "done" and "value". I now believe that what we should strive for society is the encouragement and support of more "innovators" rather than trying to hash out a consensus over the definition of the word “innovation”. The world needs a greater proportion of value creators than value extractors/value consumers.

Thank you Dr. Rimmer for sharing this information! I agree with the notion of "remaking the maker movement". It is a healthy sign that we advocates of the maker movement continously question our assumptions driving our work as well as seek new approaches and perspectives. My own thinking about makerspaces has evolved considerably in the past decade especially in their potential as community-based "third places" (Oldenburg & Brissett, 1982).

The following summary introduces the concept of a re-imagined community workshop. The idea of a 21st Century community workshop was inspired by the Mt. Elliott Makerspace located in a Lower East Side Detroit church basement and more recently Makerspace North and the Ottawa Tool Library.

Mt. Elliott Makerspace was a community workshop that served as a safe environment for knowledge exchange and entrepreneurial experimentation.

We envisage a concept for 21st century community innovation workshop as a safe space, accessible to the public and intentionally designed to unlock a community’s nascent potential to imagine, innovate and create.

The idea of a 21st century community innovation workshop represents a new type of “Third Places” that serve a valuable function as social…

Summary of survey results “Imagining Possible Futures” (Sep-Dec 2020)


A public survey was undertaken between the months of September through December 2020 to collectively re-imagine a place where people can discover and fulfill their creative potential through access to programs, tools, projects and learning. The survey was publicized and accessible through the Makerspace North (MSN) website, a limited e-mail notification communicated to MSN’s newsletter subscribers and social media accounts such as Twitter.

As of March 2, 2021 sixty-four (64) responses have been received.

The survey was simple in purpose and design. In essence, the survey attempted to determine a profile…

Highlights from Esko Kilpi’s writings (2014–2019) that resonate

From 2014

From Jobs to Gigs and from the Value Chain to the Internet (Nov 3, 2014)

The Internet is the first communication environment that decentralizes the financial capital requirements of production. Much of the capital is not only distributed, but also largely owned by the workers, the individuals, who themselves own the smartphones and other smart devices, the new machines of work.

It is about loose couplings and modularity, about networked tasks. In creative work, any node in the network should be able to communicate with any other node on the basis of contextual interdependence and creative, participatory engagement. [top highlight]

Creative, network-based work in the future will…

Below are recent Tweets posted following the onset of the pandemic. They reflect various personal perspectives on the impact of COVID-19 on entrepreneurship and how UBI might be relevant.

May 2020 Tweets

Project Dialogue is a community-based arts project encouraging innovation in the application of advanced software tools to create what is popularly referred to as “generative art”.

The project is coined as a “Dialogue” whereby the participants are “conversing” through the act of curiosity-driven exploration, creative experimentation and self-expression through the co-creation of a work of art.

photo credit: Vicky Castledine (Background image produced by theSpace using Tinkersynth tool and foreground frames laser-cut by CNC Ottawa)

The Co-Creators

“It’s not about making cheap plastic parts. That’s the first thing I tell people about 3D printing, it’s about being able to come up with a vision and then realize that vision in some concrete way. And the most important part of that process is learning to fail.” — Tom Meeks, 3D Printing Instructor, YouthQuest Foundation

With those words, Tom Meeks/YouthQuest Foundation inspired me to launch in 2013 a project to introduce desktop 3D printing to the Ottawa community. The YouthQuest program convinced me that 3D printing offered youth not only the potential of developing technical and creative skills for…

Speakers: Jasmine Bouchard, Head, Research and Learning, Arts and Science Library, University of Ottawa; Sarah Simpkin, Digital Scholarship Librarian, University of Ottawa

2017 Ontario Makers and Mentors Innovation Conference

Source: Digital Humanities at NC State University


Speakers introduced libraries in the context of “third places” providing social surroundings separate from the two usual social environments of home (“first place”) and the workplace (“second place”); described emerging recognition as libraries as urban spaces to share experiences, community gatherings, collaborative learning, and much more (workshops,digital converson services, technology demonstration spaces, etc)

Cited examples of Canadian libraries introducing innovative facilities and programming: Halifax Central Library, Edmonton Public Library (EPL Makerspace)…

Luc Lalande

Aletheia Guild

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